SKU: 43535687766

Professor Evil and the Citadel of Time

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Description

Professor Evil and the Citadel of TimeProfessor Evil owns a time machine, and he's been ripping off all the best historical items from times both past and future. Your team has been charged with confiscating these items and returning them to their proper locations in time, so you now need to infiltrate the mansion and abscond with four items before Prof. Evil can secrete four of them in locations inaccessible to you. Thankfully the old soul is a bit daft and won't evaporate you should he

Professor Evil owns a time machine, and he's been ripping off all the best historical items from times both past and future. Your team has been charged with confiscating these items and returning them to their proper locations in time, so you now need to infiltrate the mansion and abscond with four items before Prof. Evil can secrete four of them in locations inaccessible to you. Thankfully the old soul is a bit daft and won't evaporate you should he catch you lurking through the mansion, but simply scoot you out the front door where he'll forget about you immediately.

On a turn, you first draw and reveal two cards from your tiny deck, then keep one of the cards based on what you think will help you this turn. You then take three actions, such as open a door in the room you're in, move from a room (or outside) to another room (assuming the door is open), disable a trap, or grab a treasure; using a card isn't an action unless it says otherwise. You can repeat actions as desired or needed, but you can't enter a room with Prof. Evil and you can't exit the house on your own (in order to run across the grounds to another window) once you enter. You're now committed to grabbing those treasures!

After you finish your turn, Prof. Evil now moves, but again he's not all there, so he doesn't necessarily move in a logical manner. To move him, you roll three dice: One die advances the secondary Prof. Evil figure on the clock on the board either five or ten minutes; the other two determine where Prof. Evil moves and how far. What's more, as he walks through rooms, he closes the doors through which he travels and reactivates any inactive traps he encounters. If you roll a blue and a 1, for example, he moves through the blue doorway into the next adjacent room; a red and a 3 will move him through three rooms, walking through the red doorway each time. A color and a particular signal will teleport him immediately to the treasure bearing the same colored marker.

Let's look at these treasures in more detail: Each treasure shows a time value and one or more traps on it. Three treasures are placed on the board, then a blue, red and green token are placed on the treasures, with a matching blue, red and green token placed on the game board clock on the time matching what's on the treasure. The Magna Carta might say 45 minutes, for example, and after placing a blue token on the Magna Carta, you place a blue token on the clock 45 minutes away from where the Prof. Evil figure is located. If Prof. Evil moves onto this token on the clock, then that treasure is lost — and if you lose four treasures, then you've lost the game. Remove it from play and replace it with a new treasure, marking the proper time on the clock.

Note that you can't just grab a treasure, however. Professor Evil can't be in the same room (of course), but you also must ensure that all the traps shown on the treasure are currently deactivated. The game board starts with eight traps on it — half active, half not — and you'll play tug-of-war with Professor Evil over keeping them in this status. Collect a treasure, and a new one will be added to the game board; collect four treasures before Prof. Evil does, and you all win Professor Evil and The Citadel of Time.

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SKU: 43535687766

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4.3 ★★★★★
Based on 16 reviews
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Shlomo Phillips
Cuba, US
★★★★★ 5
Won't go through "hurricane" or chain-link fencing - dogs LOVE it.
Color: Orange, Size: Large
We've been using this size (large) for about 2 years now. Between our Doberman pinscher and the boxer-pitbull mix, they are tough on toys. These dogs have access to the Chuckit Ultra balls only under supervision and they run like crazy in the backyard while either fetching or holding onto the balls. It keeps our doberman out of trouble because she's running with a ball in her mouth and therefor cannot nip at the other dog when she gets overly excited. Tennis balls are lucky to last one play session with these guys, just for comparison purposes. When throwing the regular size, the ball occasionally went right through our backyard (chain link aka "hurricane") fence -- even though they shouldn't quite fit. The size large balls bounce off the fence; our only problem now is when one of the dogs does a soccer style head-butt and knocks the ball over the fence that way. After 2 years, one ball has a split down the side and two are discolored because they were left outside when we couldn't locate them after a play session. Overall I like these very much and appreciate how well they've held up.
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Reviewed in the United States on June 22, 2021
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Verified Purchase
StuartS
Draper, US
★★★★★ 5
My dog and I love this!
Color: Orange, Size: Large
The balls are larger and fit the Chuck It with the larger ball size perfectly. The balls are hard rubber material and have stood up to continued chewing after our dog picks them up. They bounce and are really hard wearing. Great product for the price!
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Reviewed in the United States on April 18, 2025
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Verified Purchase
Cedarlamb
Chelsea, US
★★★★★ 4
Durable but don't give this to them as an everyday chew toy.
Color: Orange, Size: Large
My Catahoula loves these things. Great for a training aid and to let them get their zoomies out but not durable enough for an idle chew toy.
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Reviewed in the United States on February 10, 2023
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Verified Purchase
RD
Charlottesville, US
★★★★★ 5
Great for dogs that love cat toys
Size: Small - 2 Count (Pack of 1)
I have a 45# dog who loves to play with cat toys. She's a strange one, but it's what she likes. She also loves ChuckIt balls (glow in the dark, squeaker, rubber, etc.). We bought 2 2-packs and we're glad we did. These are about the side of ping pong balls or golf balls. Yes, if your dog's an aggressive chewer or smaller than a teacup these will probably not last long. Yes, my weirdo dog almost immediately picked all the "fuzz" off the ball because that's what she does. The quality and durability of the ball haven't been affected, it's just a bald little ball. Highly recommend for any non-aggressive chewers that LOVE cat-sized toys.
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Reviewed in the United States on November 18, 2020
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Jennifer Williams
Birmingham, US
★★★★★ 5
Not very durable
Size: Small - 2 Count (Pack of 1)
I purchased some of these balls a while back and had forgotten how quickly my yorkie puppy was able to destroy them.. I recently ordered some more bc I saw them on sale. I now have another yorkie pup that also loves to play ball. They actually play ball with each other. Within 24 hrs, the balls are fraying and they are getting choked on the fuzzy s off the balls. I'm not going to bother to return 3 2pks bc they were so cheap. Now I know why.
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Reviewed in the United States on November 9, 2023

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